| Stable Filtering — Part 2 |
| How to make a filter than can be implied an infinite number of times without producing artifacts and remain nearly indistinguishable from the original image. |
| Stable Filtering — Part 1 |
| How to make a filter that can be applied millions of times without producing artifacts. |
| How to get clang++ to find link.exe |
| As of version 8.0.0, clang on Windows requires some gyrations if you want to tell it where link.exe is located. |
| How close is WinDBG Preview to an everyday debugger? |
| A look at what Microsoft has been doing to improve the usability of WinDBG, and what’s still missing. |
| Killing the Walk Monster |
| My BICFest 2018 lecture overview of the movement system I developed for The Witness |
| 1935 |
| A fully interactive story about the criminal underworld of 1930s New York City and the prosecutors charged with bringing them down. |
| Meow the Infinite |
| The feline space opera you’ve been waiting for, presented in serial comic form. |
| Handmade Hero |
| A complete, professional-quality game and engine, coded from scratch on a live stream. |