A fully interactive story about the criminal underworld of 1930s New York City and the prosecutors charged with bringing them down.
How close is WinDBG Preview to an everyday debugger?
A look at what Microsoft has been doing to improve the usability of WinDBG, and what’s still missing.
Killing the Walk Monster
My BICFest 2018 lecture overview of the movement system I developed for The Witness
The Thirty-Million-Line Problem (2015)
A lecture from 2015 that argues for moving away from drivers and toward ISAs.
Papers I Have Loved (2016)
A lecture from the 2016 Papers We Love conference about papers that proved inspirational to new work.